Miris
Miris is a 3D streaming infrastructure company building a platform to deliver spatial content at billion-user scale with low latency and zero per-user GPU costs.
Miris is a 3D streaming infrastructure company building the platform layer for delivering spatial content at billion-user scale. Based in Culver City, California, the company operates with a fully remote team and focuses on making high-fidelity 3D experiences accessible across web, mobile, and XR platforms without requiring end-user GPUs.
The company's technical work spans several advanced domains, including neural rendering, radiance fields, Gaussian splatting, and AI-assisted graphics. Its core product streams geometry, materials, and lighting data directly to viewers' devices, achieving latency under 200ms with zero per-user GPU costs. The platform supports OpenUSD and integrates with widely used tools such as three.js and Unity, aiming to reduce friction for developers building spatial content.
Miris positions itself within the growing spatial computing and 3D content delivery sectors, targeting the infrastructure challenges that arise when bringing rich 3D environments to mass audiences. The company's emphasis on developer experience suggests a focus on enabling third-party creators and enterprises to build on its streaming technology rather than producing consumer-facing content itself.